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Team Lead Level Designer [Splinter Cell Remake]

Ubisoft
Location 📍 Toronto, Canada
Posted 📅 June 21, 2026
Work Type ⏰ Full-time

Position Overview

Job Description

As a Team Lead Level Designer on Splinter Cell Remake at Ubisoft Toronto, you will support the Project Lead and Production Manager in ensuring level design quality, clear direction, and on-time delivery. You will guide and coach level designers, help establish and reinforce strong design standards, and balance creative vision with practical production planning while contributing directly to development when needed.

What you’ll do

  • Define, communicate, and uphold level design quality standards by identifying successful patterns and examples that create strong player experiences
  • Coach and mentor level designers by explaining why design solutions work, encouraging understanding rather than replication
  • Promote knowledge sharing within the team through clear instructions, constructive feedback, and shared best practices
  • Plan, prioritize, assign, and tr...
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    Job Details

    Employment Type
    Full-time
    📊
    Category
    Computer Occupations
    🏠
    Work Arrangement
    On-site
    📍
    Location
    Toronto, Canada