Position Overview
Responsibilities:
Act as the team’s subject-matter expert in graphics engineeringDevelop and maintain engine technologies powering one of Riot’s new gamesCollaborate closely with technical artists and art teams to realize the game’s visual and creative visionMonitor and optimize the performance of the game client across platformsDesign, implement, and enhance tools for artists on multiple platformsTroubleshoot pipeline issues and proactively identify areas for improvement Required Qualifications:
6+ years of professional experience in Unreal Engine real-time rendering development; 8+ years preferredDeep experience with Unreal Engine 5 core rendering features such as Lumen and NaniteFamiliarity with GPU-driven rendering, mesh shaders, ray tracing pipelines, and anti-aliasing techniquesExpert proficiency in C++ and Unreal Engine...