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⏰ Full-time

Senior Graphics Shader Compiler Engineer

NVIDIA AI
Location 📍 toronto, Canada
Posted 📅 June 16, 2026
Work Type ⏰ Full-time

Position Overview

Overview

We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. The role involves delivering features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self‑driving cars to graphics workloads for AAA game titles on gaming platforms.

What You’ll Be Doing

  • Work on design and implementation of significant parts of the compiler.
  • Work on performance analysis and design/implementation of new optimizations.
  • Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
  • Seek interesting and meaningful compilation problems for state‑of‑the‑art GPU technologies.
  • Contribute to open‑source projects (LLVM, DXC – HLSL compiler).
  • Propo...

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Job Details

Employment Type
Full-time
📊
Category
Other-General
🏠
Work Arrangement
On-site
📍
Location
toronto, Canada