Position Overview
As a key member of our engineering team, you will be responsible for building high-performance software solutions using C and C++. You will contribute to the design and optimization of systems at the core of our products β from infrastructure components to real-time applications.
Responsibilities - Development of a standalone Windows-based protection client (running in parallel with the game client)
- Detection of thirdβparty library injections (DLL Injection, Reflective Injection, Manual Mapping)
- Code patching or memory modifications (Code Patching, Inline Hooking)
- System and graphics API hooking (API Hooking, D3D/OpenGL Hooks)
- Unauthorized or hidden windows, overlays, and graphical injections
- Hardware spoofing, use of virtual machines, fake HID devices
- Implementing protection of own code against analysis, tampering, and dumping
- Monitoring input devices (mouse, keyboard, gamepads) to detect emul...