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⏰ Full-time

Rigging Director (New AAA Project)

Infold Games
Location 📍 singapore, Singapore
Posted 📅 June 04, 2026
Work Type ⏰ Full-time

Position Overview

Responsibilities

  • Establish rigging specifications, skeleton naming conventions, and cross-departmental delivery pipelines for all characters, creatures, and vehicles across the project.
  • Design and implement cinematic-level facial motion capture driven rigging solutions (ARKit / MetaHuman / in-house solutions are all acceptable). Build a complete FACS-standard BlendShape system to meet the requirements of high-fidelity facial performances.
  • Lead the physical rigging of cloth, hair, and soft bodies, and their integration with UE5 Chaos/NvCloth. Establish performance budget standards for physical rigging (bone count, GPU overhead, etc.) and collaborate with Technical Artists for optimization.
  • Develop rigging toolchains and automation scripts using Python/MEL/C++.
  • Design and maintain Control Rigs, IK/FK solvers, and next-generation rigging template libraries. Evaluate and introduce cutting-edge technologies such as ML Deformer an...

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Job Details

Employment Type
Full-time
📊
Category
Communication & PR
🏠
Work Arrangement
On-site
📍
Location
singapore, Singapore