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[Nouvelle IP/New IP - PC/Console] Artiste technique - Technical Artist

Gameloft Montreal
Location 📍 montreal, Canada
Posted 📅 June 08, 2026
Work Type ⏰ Full-time

Position Overview

Job Overview

We’re looking for a Technical Artist who specializes in cross‑platform development with Unity's Universal Render Pipeline (URP) to help shape a new open‑world survival crafting IP set in a mysterious and hostile world. The role supports internal and outsourcing teams, ensuring artistic and design expectations are met while respecting performance constraints and production deadlines.

Responsibilities

  • Monitor and maintain the art asset pipeline, catching broken imports and missing materials before they reach a build.
  • Write and maintain DCC tools, enforce naming conventions, triangle budgets, UV layouts, etc.
  • Author and update engine‑side import settings (models, texture compression, etc.).
  • Run performance audits on new asset submissions (draw calls, triangle counts, texture memory, overdraw) and translate findings into actionable steps.
  • Profile builds on target har...

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Job Details

Employment Type
Full-time
📊
Category
Marketing & Media
🏠
Work Arrangement
On-site
📍
Location
montreal, Canada