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Lead Environment Designer – Cloud Chamber Projects

Cloud Chamber - English
Location 📍 montreal (administrative region), Canada
Posted 📅 June 12, 2026
Work Type ⏰ Full-time

Position Overview

Elevate the artistic vision of BioShock as a Lead Environment Designer at Cloud Chamber. Create breathtaking, high-fidelity concepts that enhance gameplay and storytelling.
As a Principal Artist, you'll set the standard for environment art, collaborating across teams to ensure visuals align with gameplay. Your role includes delivering definitive reference art for the team, resolving complex visual issues early on, and mentoring upcoming artists to cultivate their skills. Foster an innovative atmosphere by proposing fresh artistic solutions while adhering to project guidelines.
Key Responsibilities:
• Establish visual benchmarks for environment design
• Create high-quality concept art for game implementation
• Solve visual and pipeline challenges responsively
• Mentor and develop junior artists' skills
• Brainstorm and visualize environmental storytelling
Requirements:
• 7+ years in game development
• Degree in Fine Art or relevant experience
• Proven tr...

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Job Details

Employment Type
Full-time
📊
Category
Other-General
🏠
Work Arrangement
On-site
📍
Location
montreal (administrative region), Canada