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Game Developer - Contract

twine
Location 📍 singapore, Singapore
Posted 📅 June 16, 2026
Work Type ⏰ Full-time

Position Overview

This project involves developing a compact, atmospheric horror game designed for a self-service booth experience. The game will run on a Windows PC connected to a TV, with players standing and interacting via just three buttons: forward, turn left, and turn right. The session is intended to last around 20 minutes, beginning with a tutorial screen and starting only when a designated button is pressed. The core gameplay centers on exploration and finding an exit, with a strong emphasis on tension, pacing, and immersive audio cues such as whispers and environmental sounds. A unique mechanic will monitor player microphone input, penalizing excessive noise with tunable sensitivity. At the end of each session, the game should fade to black and display a message before returning to the intro screen or exiting, depending on stability. This initial project may lead to further commissions to expand and refine the concept. Responsibilities Design and develop a horror game optimized for a booth se...

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Job Details

Employment Type
Full-time
📊
Category
Other-General
🏠
Work Arrangement
On-site
📍
Location
singapore, Singapore